RAVEN STRATAGEM: sequelitis and its discontents

I really enjoyed Yoon Ha Lee’s NINEFOX GAMBIT, the first novel in the Machineries of Empire Trilogy and felt inspired to defend it from the Shadow Clarke’s critiques of its uncritical use of genre clichés, personality stereotypes and formulaic plot structure. I argued that these defects were more than compensated for by the novel’s speculative elements and the imaginative world-building. I eagerly awaited the sequel RAVEN STRATEGY, but I found it a disappointing, albeit pleasant, read.

This second novel contains a competent and enjoyable story set inside Yoon Ha Lee’s Hexarchate universe. Unfortunately, there is not as much world-building and speculative beauty as in the first volume.

Instead of cosmology we get a sketchy sociology of the factions, each of which gives its members a faction-specific “super-power” (except for the Shuos) based on “exotic” technology (and so dependent on the reigning calendar). The interactions and power plays between the factions are explored in a little more detail, as are the quirks and foibles of the ruling hexarchs.

In conclusion, the Hexarchate universe is fleshed out with interesting and engaging details, and the number of important characters is increased, allowing a more complex intrigue. However, the supplement of sociological complexity does not compensate for the psychological simplicity of reducing characters to rather stereotypical faction and individual personality traits.

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